There are countless types of games, and usually, they are classified by their primary objectives or features instead of by the kind of gameplay they feature. Then, game genres or categories may also consist of non-game genres, which means that any game that isn’t racing, arcade, or action game will likely also be listed under one or more of the other categories. When I talk about “modes” in fun, I’m talking about the interactions or scenarios that a game features in between its primary objectives. So, while the action and adventure games usually feature a storyline or plot to follow, they also often feature random or semi-randomized play modes.
Non-genre examples of game mechanics include elements like inventory items. Both are widespread mechanics in games like Caryville, Farmville, or Pokémon Fire Red; how the game mechanics have featured influences how the player is treated during gameplay. For example, in a game like Caryville, where you have to buy food for your character, the food you buy will influence other gameplay elements such as how your name earns experience points, make coupons, etc.
Non-genre examples of video games like these often have obvious and defined goals. Some games are, of course, platformers – where you jump from level to level and use items to progress through the story. Other video games like these are adventure-style, wherein you explore environments and solve puzzles to move on to the next level. Other non-genre examples of these include simulation games like the Mario and Zelda series. Both have goal-oriented gameplay, requiring players to move around the screen to move through various platforms and solve puzzles to progress through the game’s story.
On the other hand, Shooters usually require the player to aim and fire their weapon to cause a series of explosions and dead bodies to fall to the ground. These kinds of action games allow for plenty of progressions in terms of levels and the like. Of course, since shooters are usually multiplayer games, some players enjoy team-building strategies along with the challenge of getting the highest score possible. A fun fact about shooters is that some of the earliest forms of multiplayer games were shooters.
Adventure games fall into the genres of mystery, detective, and suspense genre. The mystery genre involves solving a crime, usually by solving a puzzle or finding critical information about the crime. A fun fact about adventure games is that they have a long history of reuse among gamers. Many people enjoy playing adventure games and going back and reliving the experience over again.
Detective games are typically action-based puzzles where the objective is to solve a puzzle to find out information about a suspect. Again, this genre includes a very long history of use among players. Even today, detectives still use video game technology to solve crimes.
Each of these four main genres of video games provides different types of gameplay. However, there are also sub-genres of each genre. For example, adventure games usually revolve around a single narrative where players go through a story to solve a crime. On the other hand, mystery games usually revolve around different gameplay components.
Lastly, there are action-adventure games. Like the detective sub-genre, action-adventure games typically revolve around a single narrative where players must uncover a plot to solve a mystery or protect the protagonist from an opposing and more potent enemy. Additionally, action-adventures are notorious for having excellent game mechanics and exciting game mechanics. So, if you’re looking for a great type of video game, you should check out the action-adventures.